WEBSOCKETS DOC Started: 2018-02-23 Updated: 2021-05-05 This document will go over how we have helped clients integrate with WebSockets-based applications through the VICIdial agent screen. Support for WebSocket applications was added to the agent screen on 2018-04-25(svn/trunk revision 2974) with the addition of the following variables to the "agc/options.php" file on your webserver: $INSERT_head_script = ''; # inserted right above the '; # inserted after first javascript function $INSERT_head_js = 'function init_webchan() {var socket = new WebSocket("wss://localhost:" + LOGINvarONE); socket.onopen = function() {new MyWebChan(socket, function(channel) {window.obj_in_question = channel.objects.obj_in_question;});}}'; # inserted within the onload function $INSERT_first_onload = 'init_webchan();'; $INSERT_window_onload = ''; # inserted within the agent_events function $INSERT_agent_events = 'if( !(typeof obj_in_question === "undefined") ) {obj_in_question.agent_events(event_type,event_msg,event_counter,SQLdate);}'; NOTES: - In the example above, the client only has to have their "mywebchan.js" file uploaded to the agc/ web directory for it to work with their WebSockets application. - The WebSocket application will also have to know the socket number that it is using locally, and it will have to pass the "LOGINvarONE" variable to the vicidial.php login screen in the URL so that when the agent screen loads it will be able to use that variable in the javascript seen above. Here's an example URL the application will send the agent screen: http://192.168.1.2/agc/vicidial.php?VD_login=1000&VD_campaign=TESTCAMP&phone_login=nophone&phone_pass=test&VD_pass=1234&LOGINvarONE=5478 There are multiple platforms that you can develop a WebSocket-compatible application on, one of them that our clients have used that is open-source based is Qt: https://www.qt.io/ NOTES: - If your network uses a proxy to connect to a server using WebSockets(or other SSE), or you are on an older network, you may have issues with WebSockets that are not a problem with old HTTP polling technologies like AJAX(XMLHttpRequest). - WebSockets and other SSE technologies don't offer any easy way of monitoring the time it takes to deliver messages, or in some cases even if the message has been delivered. - WebSockets and other SSE technologies tie up persisten connections, which may cause load issues on larger implementations. - For information on the events that are sent with the 'agent_events' function, please read the AGENT_EVENTS_PUSH.txt document also in this directory.